5 February 2014. Cambridge, UK. The release of the Elite: Dangerous Alpha from Frontier continues. Last night saw the release (to Alpha backers) of the second phase, Alpha 2.0.
Video teaser of Alpha 2.0 gameplay here: http://youtu.be/dDWnBJYTFgs
Alpha Phase 2.0 - Multiplayer provides backers the opportunity to play against each other in four distinct multiplayer scenarios:
· Free-for-all melee
· Pick your side in a two-team melee
· Co-operative defense of a crippled Federal battlecruiser
· A more sophisticated ‘Pirates and Bounty Hunters’ mode which hints at the fluid choices and roles players will experience on a much greater scale in the final game
Credits can be earned in each scenario and used to purchase new ship loadouts.
Frontier’s Elite: Dangerous Alpha program has been created to engage with the game’s Alpha backers, enabling the team to respond to feedback, add features and balance the game to make it the best it can possibly be.
“This is an incredibly exciting and important phase in the development of Elite: Dangerous” commented David Braben, “Player stat tracking, the multiplayer networking code and associated management are all big new systems that are being tested with Phase 2.0 plus it’s the first time we’ll be able to test how the game mechanics perform with significant numbers of players all playing simultaneously.”
There will be two further major Alpha releases to roll out before Elite: Dangerous reaches Premium Beta stage.
The Alpha program can be joined now via the Elite: Dangerous online store at http://elite.frontier.co.uk